Tuesday, 16 February 2010
PPD lesson 6
We were tasked to create a paper prototype of our art theif game,the game was designed using a grid to keep it simple and clear, we decided to have the guards to move and look randomly where as the player has a choice to move horizontally or vertically by 2 squres or move by 1 square, the player is able to collect keys and knock any guards not looking directly at the guard, we made changes so the player has 3 lives but there isnt a timer to the game.
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