Tuesday, 26 January 2010

ppd lesson 3

We carried on with our demograph last week but we reviewed its bad points and changed it to make it more suitable and better. We further devolped the game by adding challenges such as trap holes and a slide on system to allow the player to customise the game in which ever way they like to add challenge and to stop repition, We also came up with another game idea in a handheld console format where you are a theif stealing paitings from the tate and avoid being caught by the gaurds.

ppd lesson 2

We were split into groups of five to four and tasked to think of an idea for the Tate competition for a product, we were first tasked to come up with a demographic our ideal audience was a free runner french student who liked puzzles and had a sick sister in hospital his name is Jaque Leon from Beauduex, we came up with a puzzle game similiar to the maze ball bearing games; where you can navigate around the tate as the ball bearing. The main problem about our person was that we made him far too reckless and over exxagerated his persona.

ppd lesson 1

We were split into groups of four and wrote five things about our lives that can be made into a game onto sticky notes, after we all finished writing five things, we grouped them into what type of games we could catergories them into. We were then tasked to make games out of the sticky notes by putting them together we made two games, one game is where a wanderer gets lost after walking with his dog and has to survive by defending himself in teh wilderness with hungry wild animal pursueing him he is armed with a gun and must get home with his companion safely. The second game is where an guy visits America and gets drink and enjoys rock music.